Chat is still selectable in my game, when SetCoreGuiEnabled disabled it

Here is me selecting it in the game:


Here’s me disabling it

startergui:SetCoreGuiEnabled(Enum.CoreGuiType.All,false);

When this didnt work i tried to just move it, then I tried to disable it with
Enum.CoreGuiType.Chat, then i tried it in a loop with Enum.CoreGuiType.Chat,
nothing worked other than moving it, but no buttons that are positioned where it used to be
currently work.

Am I missing something? This is from a LocalScript, and I verified it was running correctly. FE is on.

startergui:SetCoreGuiEnabled(Enum.CoreGuiType.All,false);

This is working fine for me. Can you provide more information on how to reproduce this issue? A simple place file that has this issue would be ideal. If this is not possible, please link to the place that has this bug.

See : How to post a Bug Report