I have no idea if this has been reported already, please let me know. This is my first bug report.
Anyways, this bug is pretty simple. The game appears to think i have chat closed (it is showing me ping notifications, i believe the icon should be brightened aswell) when i clearly have it open. Clicking the icon again does not hide the ping icon. This happens in other experiences aswell.
Expected behavior
Notification alerts should not appear on the icon when chat is already open. I should also be able to close chat.
Update: I’m currently playing Jailbreak and this issue does not occur. It could occur randomly, or it could be the specific game the screenshot was taken in.
That could be an issue with the chat connecting to the topbar. The LegacyChat uses PlayerGui:SetCore() to connect to the topbar. If this fails, it will throw an error in the developer console. Do you see anything?
function SetCoreGuiChatConnections(containerTable)
local tries = 0
while tries < MAX_COREGUI_CONNECTION_ATTEMPTS do
tries = tries + 1
local success, ret = pcall(function() StarterGui:SetCore("CoreGuiChatConnections", containerTable) end)
if success then
break
end
if not success and tries == MAX_COREGUI_CONNECTION_ATTEMPTS then
error("Error calling SetCore CoreGuiChatConnections: " .. ret)
end
task.wait()
end
end
I think it’s just an on and off bug. I rejoined the experience the screenshot was taken in and the bug did not occur. No errors in output when toggling chat.