Recently, I’ve noticed that the Roblox chat sometimes breaks for players in my game. However, I am unsure of why this is occurring. I did make my own copy of the ClientChatModules so I could enable chat resizing and have a blue chat for anyone with VIP. However, this doesn’t appear to be the cause of the issue.
There is an error being produced in the client log:
Requested module experienced an error while loading
Script 'Players.Dev_Tony.PlayerScripts.ChatScript'.Line 15 - local DoEverything
Script 'Players.Dev_Tony.PlayerScripts.ChatScript'.Line 130
The problem may be just that though, given you’re experiencing issues with your own edited chat system but not the regular one. Did you add all of the chat system components? What script changes did you make?
The only changes I made were to the client that modules to add custom chat tags.
Is there another error in the log? Since this error is caused by requiring another module, there should also be an error in the log from that module.
This was the only error I was getting - I thought it was weird too that there was no error in the log from the module it was unable to require.
Have you attempted to edit the ChatScript at all? To make custom name tags for VIP and colours etc, you don’t need to touch that script.