When creating my new game, it uses a newer version of the Roblox chat. Which has been a big improvement.
However, my game also uses custom models. No matter what script I edit, or what I change in the ChatService, it intends on using the default chat settings and ignoring anything I set.
I made a post on this but have found no solutions, I think it may be a studio bug. If not, and I’m doing something wrong, it may be within interest to make it simpler to configure. Chat bubble coming from torso - #6 by Dev_Peashie
Expected behavior
My goal is to make it come out of the Head, instead of the HRP. (I have gone through every chat script in my game and changed the Adornee, none of them work)
I guess if it won’t effect anything in the gameplay then you can move the humanoid root part to the head and if needed make a custom hitbox. Little puzzling how it’s not working but that should be a temporary fix until a proper explination pops up
Ya. The only other solutions I can think of is restarting Roblox Studio and maybe testing it in the roblox app and constently getting it to print out what the AdorneeName is. Other then that it’s not clear where it’s going wrong and the only temperary fix could break some things.