I am having a serious issue with migrating from LegacyChatService to TextChatService, and said issue is preventing me from migrating altogether.
When testing, the chat window will disappear, and will not reappear. This happens around 90% of the time, with it sometimes reappearing after rejoining. Though this is unlikely.
Here is an image with the window closed:
Obviously not good. After more commenting, I commented out a line of code that checks for the text channels, and hides the chat window when there are none present, resulting in the game showing the custom chat, though unclosable, which looks like this:
SetCoreGuiEnabled also makes the chat active, so I have no idea what is happening.
I have also looked around the forum trying to find anything useful, but nothing has came up.
Any help would be appreciated.