Chat Window Is Massive

As of a couple of weeks ago, I noticed that the default chat window would vary in its size across all games. Upon loading into any game that utilizes default chat, the window would either be its usual size or take up nearly half of the screen. Now, the chat window consistently takes up nearly half the width of the screen. This issue goes beyond vanity, as the UI blocks a large portion of the screen and prevents clicks from registering in those areas.


  1. Join any game
  2. Observe that the chat window is abnormally long

Actual Behavior
Chat window takes up close to half of the screen’s width.

Expected Behavior
Chat window should not be as large as it is.


Thanks for the report! We’ll follow up when we have an update for you.


There is currently a known race condition with non-deterministic resizing, and it’s a non-trivial issue to fix for now. We’ve addressed this in the new TextChatService implementation: TextChatService is now the default for new experiences.

One thing you could try is placing a UISizeConstraint as a child of the frame to clamp it to the desired size. Outside of that, legacy chat has been deprecated as we are moving towards the TextChatService offering.