Reproduction Steps
I currently have the service doing :Chat on this handle inside an Accessory on the Character. It seems rarely, but every other time, to break the native player’s chat on the character.
To reproduce(it’s a 50/50 chance)
-Accessory in Character
-Use :Chat() on the Accessory’s Handle
-Attempt to have the player whose character was used on speak.
In this image, [Player 2] is another player in the game with the server passing their message into the function onto Player 1’s arm.
Expected Behavior
I expect the Player 2’s chat to be on his head like normal bubble chat.
Actual Behavior
Player 2’s native chat is broken and is instead parented onto his arm.
Workaround
I do not, it is a 50/50 chance of occurrence.
Issue Area: Engine
Issue Type: Display
Impact: High
Frequency: Often
Date First Experienced: 2021-03-12 00:03:00 (-05:00)
Date Last Experienced: 2021-12-12 00:12:00 (-05:00)
A private message is associated with this bug report
EDIT: Adding in a repo, and picture of the same bug experienced in March.
Player1 is the green text.
roblox broken chat repo.rbxl (36.9 KB)