ChatServiceRunner not inside ServersScriptService?

When ever I run the code
local ChatService = game:GetService("ServerScriptService"):WaitForChild("ChatServiceRunner")
I always get an “infinite yeild may be possible…” alert. Accessing the ChatServiceRunner with game.serverscriptservice.chatservicerunner returns nil and when looking from the server into server script service while running, there are no children. All the sources I can find say it should work, but it just doesn’t. Does anyone know what’s happening?

Do you have LegacyChat enabled, or the new chat? The new chat doesn’t insert a script into ServerScriptService

I do, but still it doesn’t work