I’m trying to save the message history of the users, and the .Chatted event does not fire. I’ve added lots of prints and only the first one works, I’ve ran out of options at this point.
The defaultchat is enabled, game.Chat.Chatted or ChatService.Chatted does not make any difference. I have no clue why it’s not working. (this is just a little chunk of my code, if somebody is wondering) I’ve also tried :Once and :Wait
while true do
print("1")
game.Chat.Chatted:Connect(function(plr, message)
print(message)
print(plr)
The while true is there, because I’ve got desperate at this point, also thank you for the chunk of code, let me check if it works. UPDATE: still doesn’t fire.