How would i check if all the players are on one team I’m trying to make it so if all players die a new round starts
There is a :GetPlayers() method for teams which returns a table of players:
You can check if the table for the “Playing” team is empty to start a new round (assuming that when a player dies they are placed onto another team like “Lobby” or something)
clarification: You check if the table is empty every time a Character is removed (then you check if that character was on the “playing” team cause maybe someone in the lobby resets)
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