Im trying to add leg weights to my game, but I keep getting an error “LegWeights is not a valid member of Part “Workspace.KidsInTheWoodsYTube.Right Leg” - Client - Main:24”
please help
thanks in advance
-Script
local t = script.Parent
local PS = game:GetService("PhysicsService")
local path = game:GetService("PathfindingService")
local rp = game:GetService("ReplicatedStorage")
script.Parent.On.OnServerEvent:Connect(function(character)
local legWeightL = rp.LegWeights:Clone()
legWeightL.Parent = character.Character:WaitForChild("Left Leg")
legWeightL.Weld.Part1 = character.Character:WaitForChild("Left Leg")
local legWeightR = rp.LegWeights:Clone()
legWeightR.Parent = character.Character:WaitForChild("Right Leg")
legWeightR.Weld.Part1 = character.Character:WaitForChild("Right Leg")
end)
script.Parent.Off.OnServerEvent:Connect(function(character)
character.Character:WaitForChild("Left Leg"):WaitForChild("LegWeights"):Destroy()
character.Character:WaitForChild("Right Leg"):WaitForChild("LegWeights"):Destroy()
end)
-Local script
function Action(input, typing)
if typing or hum:GetState() == dead or t:GetAttribute("CloneIsAlive") == true or t:GetAttribute("CA") == false then return end
t:SetAttribute("CA", false)
Controls:Disable()
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://9765012944"
animation.Parent = c:WaitForChild("Humanoid")
script.Parent["Naruto Jutsu Sound Effect"]:Play()
script.Parent.RasenganSFX:Play()
loadedAnimation = c:WaitForChild("Humanoid"):LoadAnimation(animation)
loadedAnimation:Play()
--9765462142
wait(0.5);
local i = 0
repeat
re:FireServer()
i = i + 1
until i == 1;
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://9765462142"
animation.Parent = c:WaitForChild("Humanoid")
loadedAnimation = c:WaitForChild("Humanoid"):LoadAnimation(animation)
loadedAnimation:Play()
wait(0.5)
script.Parent.SpawnRas:FireServer(plr)
wait(2.5)
loadedAnimation:Stop()
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://9771498915"
animation.Parent = c:WaitForChild("Humanoid")
loadedAnimation = c:WaitForChild("Humanoid"):LoadAnimation(animation)
loadedAnimation:Play()
Controls:Enable()
local a = true
repeat
if plr.Character["Right Arm"]:FindFirstChild("Rasengan") ~= nil then
a = true
wait()
else
a = false
end
until a == false
loadedAnimation:Stop()
script.Parent.RasenganSFX:Stop()
wait(t:GetAttribute("Cooldown"))
t:SetAttribute("CA", true)
end