I wanted to know if a player reset vs died.
Did some searching and found the ResetButtonCallback
but that is sent by the Client.
Does anyone know if it is possible to get the same information from the Server?
I wanted to know if a player reset vs died.
Did some searching and found the ResetButtonCallback
but that is sent by the Client.
Does anyone know if it is possible to get the same information from the Server?
You can send a remote event to the server telling it that the client reset.
There’s no way to get it directly from the server, because the button is on the client. It has to originate there.