Check out my Single-Player horror game!

This is awesome so far, very immerse experience!

Here are a couple of things I noted:

  • The footsteps sound on the carpet is a little bit obnoxious as if the character is lifting up the carpet as he is walking. Try manipulating the sound.
  • The footsteps on the sofa sound like walking in glass or something, but it sure doesn’t sound soft. Try a different sound.
  • The bed blanket (the little white part) in the room upstairs sounds like water when walked on it.
  • After the little doll incident, you can go behind the receptionist’s counter and push him around!
  • I believe that after the horror happens, the music should warp a little bit (like distort is a little).

You did say that the flickering lights is the current end, but I have an idea that you can implement: the receptionist is the doll!

Other than that, I see great potential in this game!

P.S. If you would like some tips on increasing the horror even more, then check out my topic:

Happy April Foo’ls!

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