I’d like to introduce my group’s first official game, Meditation Simulator! Wait, don’t leave yet!! The game is different than any generic simulator. It has a realistic environment and the main goal is to present the user with a relaxing experience.
I’ve just released the beta version, and I’m eagerly waiting for testers to provide feedback. If you’d like to test, please visit the link to the game below and join the Discord server to give feedback.
I recommend that you change the UI when you join, remove the black lines on the outside of the ImageLabel UI which appears after the loading is done. Basically what I mean by that is in it on the outside are some black lines. I recommend you change it to gray (since your game logo is that) to make it look better and so users have a better experience.
Overall the game is nice and pretty decent. The map is sort of big, so it leaves some room to explore.
One thing that is confusing is I noticed that you are able to obtain a stick for fighting, and there is a health bar on the GUI as well. This is telling me that the game has a fighting mechanic to it, and I’m not sure how fighting is going to give the user relaxation. On top of that, I feel like the Meditation button should be more obvious, since I saw the equip button first and thought to myself “I thought this was supposed to be a meditation simulator…?”, and any young Roblox player might not have noticed it. You should make the meditation button more clear by making it stand out from the GUI than making the equip button stand out.
The decision to place the GUI on the bottom of the screen was definitely something positive about the game because this is telling me that you are trying to make the GUI unnoticeable as possible, so the user can focus more on the map instead of the in game mechanics.
When you are meditating, it’s definitely going to start getting boring looking at the same area. I recommend that you place some animals so there’s something to look at. You can definitely just switch to a different location to meditate, but eventually it will get boring, and the game will turn into a place to AFK.
Maybe try to find a way to make the game less laggy in the future. I tried playing the game on my IPad Mini 2 (so it’s an old brand) and I immediately crashed before entering the game. Just something to keep in mind for the future.
I think I’ll call this game a flop, and unfortunately I couldn’t fix the datastore. I’m not upset, it was quite a learning curve for 6 months and I’m now much better. I feel ready to tackle new challenges and create more games, also thank you for testing and giving feedback.