Is there a performance difference or are they the same?
They both do similar things, but they also have their differences. :IsA()
respects inheritance, while ClassName
does not. If you don’t understand it here’s an example:
If we have a frame, its ClassName
property will only be read as Frame
, despite it being a GuiObject
and an Instance
. :IsA()
, however, will respect the object’s class inheritance and will return true if the parameter is equal to any of the classes the the object does inherit.
Performance impacts are likely miniscule. What @dukzae is a valid use along with allowing for cleaner code. IsA()
returns as a bool making for cleaner code when used in logic statements.
if part.ClassName == "Part" then
print("Hello world!")
end
vs
if part:IsA("Part") then
print("Hello world!")
end
I know that IsA respects inheritance and ClassName does not, I was asking if there is a performance difference.
Hey ayyildizlibayrak742!
There is technically a ‘performance difference’ but it is so miniscule you would never be able to notice it. It is likely an immesurable difference.
I ran a test and IsA was inevitably a little bit slower because it checked for more things, but the difference is so small that it will probably not affect anything.
hey this is not related to your problem, but you just helped me figure out a problem I was having with a custom plugin I built. I had no idea about the inheritance respect problems. thank you so much!!!