Hi, so i have an issue with a remote event where when it fires the first time, its normal, and then the 2nd time, it fires multiple times, which is cause issues. here is the code of the remote event that is causing it to fire repeatedly:
local checkbh = game.ReplicatedStorage.Remotes.CheckBlackhole
local check2bh = game.ReplicatedStorage.Remotes.CheckBlackhole2
checkbh.OnServerEvent:Connect(function(player)
print("Checking for blackhole")
if not game.Workspace:FindFirstChild("Blackhole") then
check2bh:FireClient(player)
end
end)