while wait() do
script.Parent.CFrame = script.Parent.CFrame * CFrame.Angles(.01, .01, .01)
end
Which rotates a part. The problem is, it also rotates every other part, like the parent and the other part inside said parent. How do I fix this? Please, I can’t add the feature until it’s fixed. I could also take ways to just lock the orientation & positions of the attachments because that’s the big problem here.
i dont mean to sound stubborn or annoying but is there any other option? my script doesnt account for pivoting models, only parts. Also, if i were to do that, since the parent block moves up and down would i have to constantly change the size of the part?