so I am trying to run my childadded function when the player sits down, but the seatweld that gets added to the seat when a player sits down does not fire the event. is there anything i am doing wrong?
DriveSeat.ChildAdded:Connect(function(child)
if child.Name == "SeatWeld" and child:IsA("Weld") then
childAdd()
end
end)
Try DescendantAdded instead of child added. If that doesnt work try using ChildAdded with other parts to see if it works and then reply with the results.
so i have tried using DescendantAdded, still the same results. Tried ChildAdded on other seat parts separate from what I am working on and they both print whenever the child is a weld and is named SeatWeld.
script.Parent.ChildAdded:Connect(function(child)
if child.Name == "SeatWeld" and child:IsA("Weld") then
print("gaming")
end
end)