Don’t invert it, it makes sense to me to have the lower the cooldown time, the lower the bar. That is how I understood it when I saw your topic. Also change the text placement of Choose your super power (and change the font of the other texts) to higher than the power boxes, and maybe have the word Choose have a font related to electricity, so electric effects on the font, then your related to lasers, then super related to earth, and power related to lightning. Also I think that lasers, electricity and lightning (definitely electricity and lightning) are way to closely related, so choose a different power like strength or speed.
Hmm ok that makes sense. But there are some games that work the way like that.
For that you might want to add a special field so people can understand why.
Not really. Cooldown being lower will be an advantage. I see what you are saying but it doesn’t work with the system. Also, the powers are elemental, not ordinary super powers.
I think you should increase the earth range to 4 (It makes sense, even though short distances, or increase one of the other ones). Either way, balanced out 2 powers will have the same of one of the PCR. there is only 3 (PCR) and there is 4 super powers.
Yes, cooldown being lower means less wait time for the power to cool down which is an advantage. Also what do you mean by elemental?
like they aren’t ordinary powers like punch or kicks. They harness elements that would be used from the earth or/and environment.
It says Earth powers can fly in the description.
Like electric, fire, earth, water. That kind of thing. Also, the point balancing system doesn’t work with the cooldown system. It should go in reverse. The more squares on it, the worse it is, with less squares being better.
Yes, that was my understanding this whole topic. I just gave speed or strength as an example because lightning and electricity are too related to each other.
You are correct on that. I believe one of those elements should be changed.
change cooldown to be subtracted from the bar. I mean, the more purple squares it has on it the worse the cooldown is. the point system should subtract from the purple squares, not add them.
For cooldown that would work as it is already. But for others it wouldn’t make sense. And I get what you are saying, people will get confused, so maybe @LoveTheBears101 should add a help section or something of the like that explains the more the better, but for cooldown the less the better.
To make the Earth Power better you should add like a special ground pound effect.
It still looks off, and the placement should be a bit better. Let me show an example using MS paint.
Make the cooldown have 3 blank squares on lightning 2 on lazers, 2 on earth, and 1 on electricity. This may look unbalanced, but cooldown is actually inverted. also, put choose your superpower in a long box above the others if you can.
@LoveTheBears101 I think you should find a new power to replace either Lightning or electric. They are very similar in my opinion.
What do you think would be a good replacement power? The reason they are similar was because I was running out of ideas
Physic maybe? The ability of controlling players ,and control certain objects in the environment?