Ok, so I wanna make a cinematic shot for a story game I’m making. However, it uses the studio’s terrain, and on low graphics (or a lower end device), the whole map won’t render, only showing terrain in a small radius. I’m hoping for an end result something kinda like this:
if you want to have things load from far distances you will need to use max graphics and also after looking at the image that you showed in your post I think that its something made using blender rendering, no?