But the question is, will it load maps such as military places that are classified to the world?
Instead of using terrain as roads, can the plugin automatically make parts for roads? Also, what are some good areas for cities?
How come when you render somewhere with tall buildings, the result will be shorter than the preview?
How do you get tall buildings? I canât wrap my head around this, when I load an area with tall buildings, theyâre just short.
It was working well at first, but now 9 times out of 10 it crashes studio when selecting a large area, or sometimes even small areas
(17 hours later update: It now just says âCreating SessionâŚâ forever)
I seem to find the buildings in some places not to be accurate and that yandex is more accurate with itâs data with the sizes of itâs buildings. Is there any way possible to use yandex data?
This is very cool! This could allow me to my my OWN HOME in roblox studio. Thats just mental!
increase the size limit, i can barely import even a small village with this, also make the roads parts again
Where is the selection square? It just dissapearedâŚ
I think itâs because of leaflet because thier website is broken
One day we will be able to load the whole world.
how can you disable terrain?
I need it since i build on a baseplate
The problems I have is with lakes or water loading in or crashing on large maps
Terrain does not include roads and when I want them to render alone if there was terrain they lay flat not like how they are irl and the terrain importing from maps does not scale as bridges are lower then what they are
How did you have it actually render water? Properly fyi
No clue, seems like sometimes it works and sometimes it doesnât
Can this be done in real time in-game as the player moves?
Is it possible to edit the source code to choose the scale of the buildings/roads? If you can, then you can make vast mini cities; like how Widegonâs Airx 2020 was made.
i tried doing a building but nothing happenedâŚ
theres nothing recent in the output either
I think the plugin has been broken for a while, not too sure though.