CIV 6 like turn based strategy (revival)

it’s a cover of the civ 6 theme, original is copyrighted. I don’t know if the menu image is copyrighted or not, so we’ll see.

– scouts added
– system for custom anims added

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  • city upgrading finished
  • city capturing finished
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  • testing phase is beginning, most features for a playable game are done now. if you wish to be a tester join the server and message me.
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heres some of the city screen

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  • attacking music should stop when u finish attacking a city (?)

  • attacking a city removes a action (?)

  • u cant attack twice on the same turn (?)

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new ui

  • combat music should now stop when capturing a city
  • fixed bug where the population was only given to 1 city
  • fixed some ui displaying issues and queueing for different cities being merged
    – production queue working now
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game is mostly done, but there’s not a lot of content so we will not release it yet. there’s also one gamebreaking bug we need to figure out.

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GAME IS RELEASING

Friday, March 10, 2023

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As a celebration heres a picture of the scale the maps can be!

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working on advisors that will help u manage your civilization

image

here’s a little sneak of the financial advisor

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the dialogue will change depending on how good your economy is

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image
image

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ui design could improve a little.

I looked forward to the game though, my friend. I’ve always loved civ 6.
Good luck on your development journey as I see a lot ahead of you with this game!

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yeah the ui does need a little work

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– lots of bugs fixed

  • fortify added
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image

nation icons

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Dark age and golden age system almost done. (it’s very cool)

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Units that kill a certain amount of other units now get a title and a movement and damage boost.
Also dark and golden eras have been added. See what they do on release.

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