Classic Roblox Mesh Customization Project

I did a thing.

So I was working on a project that involves a lot of old roblox items, including some of the gun meshes that were uploaded by clockwork way back in 2008.
One issue I had with them is that they werent as customizable as some other meshes I found (eg: It was all a single mesh, couldn’t move items on it or change specific colors) so I thought It would be fun to manually make custom models that fit the original design.

MP5

Called “Ruger” for some reason (Dont ask me why)

As I wanted to keep things faithful to the original design, I tried making the changes low poly as possible to match it closely, and as a result I got these.

AK

Called “AK-74” normally (At least its accurate)

I ended up making most of the items within the set interchangable, so as a result I made about 12 different meshes for these guns to fit each role


I was wondering what people would think about these meshes, and if I should do more of these to other weapons.

Overall, this took me a total of 6 hours to do as the original mesh was a mess of verticies, and faces that needed to be merged.
Keep in mind, this is my first time in a long while that I have used blender in anyway so It probably isnt as great of an acheivement of some sort.

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