My game is supposed to have content filters on Xbox One, so that it meets the ESRB criteria.
However, as evident from this video, I’m doing something incorrectly, and thats really bad.
Is there a 100% fool-proof way to detect if a user is playing on an Xbox One?
This is what I’m doing at the moment
local keyBoardEnabled = userInput.KeyboardEnabled if keyBoardEnabled then return end while not userInput.GamepadEnabled do userInput.GamepadConnected:wait() end