When clearing an image by setting it to an empty string, the image may not be cleared and continue to render. This happens (at least) with an ImageLabel and happens with both Screen/SurfaceGui. This will not happen in play solo, only start server or online. This also only happens at least once, but depending on the delay between clearing/setting can happen a few times. OS: Win10.
I’ve experienced this as well occasionally. Found that if you set it to rbxassetid://0 or some other invalid asset URL that it’ll clear it. It spits out a nice “failed to load asset” error in output though.
Hello! I am in the process of checking over bug reports and following up on some bugs that haven’t received any activity in a while.
Is this issue still occurring or can you confirm that this bug has been resolved?