I’m trying to make a placement system for my game. Where if you click on an item in the inventory-gui. It places the item that you selected.
This is the ui:
The problem is, these ‘items’ are parts that you can pick up. And in the inventory-gui i’m displaying the parts you picked up with a ViewportFrame, their doesn’t exist a “button version” of this GUI element so my question is: How would i detect if the player clicks on the viewportframe. I don’t think an invisible button would work because it would obstruct some functionality of the viewportframe.
Does somebody have an idea as to how to solve this? Thanks