I have a door script that turns using a Motor6D. It works perfectly fine, but the Click Detector isn’t registering. When the door is closed, I can press anywhere on its surface and it will detect my mouse. When it’s open, the surface area that detects my clicks is much smaller.
Im guessing you didn’t move the click detector into the door.
Try moving it into the door part or have it turn the same way the door opens.
If the click detector is not in the door(model or part) then it will stay in the same place
Also,
Check your programming and the output. Is your script erroring?
Check in your script to see if you have the click detector disable itself when open
The click detector doesn’t get disabled, because as you can see in the video, I can close the door. Also, it stays on a single part called “Door” the entire process.
The entire build will be moved onto an aircraft, so Motor6D is my best solution right now. I don’t think it’s the problem though, since I haven’t seen this issue with any other builds.