Entire Script:
local Lib = workspace.Multiplayer.GetMapVals:Invoke() --Has: Map, Script, Button, btnFuncs
Lib.Button:connect(function(p, bNo) if Lib.btnFuncs[bNo] then Lib.btnFuncs[bNo](bNo, p) end end)
local DisableChoose = false
local ExternalScriptsEnabled
local FE2CM
local ScriptsVar = "Inactive"
local Lobby = game.Workspace.Lobby
local LobbyDetails = Lobby:WaitForChild("Detail")
local LobbyWaters = Lobby.Waters
local LobbyChoices = script.Parent.LobbyChoices
local Alert = game:WaitForChild("ReplicatedStorage").Remote.Alert
local Lobby1 = script.Parent.Lobby1
local Lobby2 = script.Parent.Lobby2
local Lobby3 = script.Parent.Lobby3
local Lobby4 = script.Parent.Lobby4
if script.Parent:FindFirstChild("ExternalScript") then
ExternalScriptsEnabled = true
else
ExternalScriptsEnabled = false
Alert:FireAllClients("Make sure to turn on Load All Scripts when inserting lobbies with a warning symbol! ⚠", Color3.fromRGB(255, 0, 0))
end
if Lobby:FindFirstChild("_NonChina"):FindFirstChild("SocialMedia") then
FE2CM = "Legacy"
Alert:FireAllClients("!! WARNING: THIS MAP WAS NOT BUILT FOR FE2CM LEGACY AND MAY BREAK SOME ASPECTS OF ANY LOBBIES OR EVEN MAPS LOADED !!", Color3.fromRGB(255, 0, 0))
else
FE2CM = "Auto"
end
Alert:FireAllClients("!! DO NOT LOAD THE FOURTH LOBBY RIGHT NOW AS IT IS CURRENTLY BROKEN !!", Color3.fromRGB(255, 0, 0))
Lobby.PrimaryPart = Lobby:WaitForChild("RescueMonitor"):WaitForChild("TV")
Lobby1.PrimaryPart = Lobby1:WaitForChild("RescueMonitor"):WaitForChild("TV")
Lobby2.PrimaryPart = Lobby2:WaitForChild("RescueMonitor"):WaitForChild("TV")
Lobby3.PrimaryPart = Lobby3:WaitForChild("RescueMonitor"):WaitForChild("TV")
Lobby4.PrimaryPart = Lobby4.Detail:WaitForChild("RescueMonitor"):WaitForChild("TV")
--[[ DEFAULT CHANGE PART COLOR SCRIPT
if part.Color == Color3.fromRGB() then
part.Color = Color3.fromRGB()
end
]]
local HandleScripts = coroutine.wrap(function()
local ScriptsFolder = Instance.new("Folder")
ScriptsFolder.Parent = game.ReplicatedStorage
local Flicker = Lobby.Block.Flicker
local MapImgs1 = Lobby.MapImgs.PicFrame.Contents.Script
--local GhostlyAnim = Lobby._NonChina.Ghostlyx_x.Animate
--local GhostlyScript = Lobby._NonChina.Ghostlyx_x.Script
local PlayHere = Lobby.PlayHere.SurfaceGui.Script
local GameInfo = Lobby.GameInfo.SurfaceGui.Script
local MapImgs2 = Lobby.MapImgs.PicFrame.Contents.Script
local CCTV = Lobby.Detail.RescueMonitor.TV.SurfaceGui.Frame.CCTV.Static.Script
local Leaderboard = Lobby.DonationLeaderboard.LeaderUI.DonationLeaderboard
Flicker.Parent = ScriptsFolder
MapImgs1.Parent = ScriptsFolder
--GhostlyAnim.Parent = ScriptsFolder
--GhostlyScript.Parent = ScriptsFolder
PlayHere.Parent = ScriptsFolder
GameInfo.Parent = ScriptsFolder
MapImgs2.Parent = ScriptsFolder
CCTV.Parent = ScriptsFolder
Leaderboard.Parent = ScriptsFolder
ScriptsVar = "Saved"
repeat wait() until (ScriptsVar == "Release")
Flicker.Parent = game.Workspace:FindFirstChild("Lobby").Block
MapImgs1.Parent = game.Workspace:FindFirstChild("Lobby").MapImgs.PicFrame.Contents
--GhostlyAnim.Parent = game.Workspace:FindFirstChild("Lobby")._NonChina.Ghostlyx_x
--GhostlyScript.Parent = game.Workspace:FindFirstChild("Lobby")._NonChina.Ghostlyx_x
PlayHere.Parent = game.Workspace:FindFirstChild("Lobby").PlayHere.SurfaceGui
GameInfo.Parent = game.Workspace:FindFirstChild("Lobby").GameInfo.SurfaceGui
MapImgs2.Parent = game.Workspace:FindFirstChild("Lobby").MapImgs.PicFrame.Contents
if game.Workspace:FindFirstChild("Lobby"):FindFirstChild("DonationLeaderboard") then
if game.Workspace:FindFirstChild("Lobby"):FindFirstChild("DonationLeaderboard"):FindFirstChild("LeaderUI") then
Leaderboard.Parent = game.Workspace:FindFirstChild("Lobby"):FindFirstChild("DonationLeaderboard"):FindFirstChild("LeaderUI")
end
end
ScriptsFolder:Destroy()
end)
LobbyChoices.Secret.Touched:Connect(function()
if DisableChoose == false then
DisableChoose = true
for i, choice in pairs(LobbyChoices:GetChildren()) do
if choice:IsA("BasePart") then
choice.Color = Color3.fromRGB(70, 0, 0)
end
end
for i, part in pairs(LobbyDetails:GetDescendants()) do
if part:IsA("BasePart") then
part.Color = Color3.fromRGB(0, 0, 0)
end
end
end
end)
LobbyChoices.Choice1.ClickDetector.MouseClick:Connect(function()
print("Works")
if DisableChoose == false then
DisableChoose = true
Alert:FireAllClients("Chose 'Sunken Lobby' by Yozy.", Color3.fromRGB(0, 255, 200))
for i, choice in pairs(LobbyChoices:GetChildren()) do
if choice:IsA("BasePart") then
choice.Color = Color3.fromRGB(70, 0, 0)
end
end
LobbyChoices.Choice1.Color = Color3.fromRGB(0, 70, 0)
Lobby1.Parent = game.Workspace.Lobby
Lobby1:PivotTo(LobbyDetails:GetPivot())
LobbyDetails:Destroy()
Lobby1.Name = "Detail"
for i, oldwater in pairs(LobbyWaters:GetDescendants()) do
oldwater:Destroy()
end
for i, water in pairs(Lobby1:FindFirstChild("Waters"):GetChildren()) do
if water:IsA("BasePart") and string.sub(water.Name, 1, 6) == "_Water" then
water.Parent = LobbyWaters
end
end
for i, instance in pairs(Lobby:GetChildren()) do
if instance.Name == "InvisibleLadder" or instance.Name == "SecretClimb" or instance.Name == "LobbyTrigger" or instance.Name == "Teleports" then
if instance.Parent.Name ~= "Detail" then
instance:Destroy()
end
end
end
end
end)
LobbyChoices.Choice2.ClickDetector.MouseClick:Connect(function()
print("Works")
if DisableChoose == false then
DisableChoose = true
Alert:FireAllClients("Chose 'Snowy Stronghold' by Sm0keyTheFox.", Color3.fromRGB(131, 201, 255))
for i, choice in pairs(LobbyChoices:GetChildren()) do
if choice:IsA("BasePart") then
choice.Color = Color3.fromRGB(70, 0, 0)
end
end
LobbyChoices.Choice2.Color = Color3.fromRGB(0, 70, 0)
Lobby2.Parent = game.Workspace.Lobby
Lobby2:PivotTo(LobbyDetails:GetPivot())
LobbyDetails:Destroy()
Lobby2.Name = "Detail"
for i, oldwater in pairs(LobbyWaters:GetDescendants()) do
oldwater:Destroy()
end
for i, water in pairs(Lobby2:FindFirstChild("Waters"):GetChildren()) do
if water:IsA("BasePart") and string.sub(water.Name, 1, 6) == "_Water" then
water.Parent = LobbyWaters
end
end
for i, instance in pairs(Lobby:GetChildren()) do
if instance.Name == "InvisibleLadder" or instance.Name == "SecretClimb" or instance.Name == "LobbyTrigger" or instance.Name == "Teleports" then
if instance.Parent.Name ~= "Detail" then
instance:Destroy()
end
end
end
Lobby:FindFirstChild("PlayHere").SurfaceGui.Img.ImageColor3 = Color3.fromRGB(146, 220, 255)
Lobby:FindFirstChild("Glowy").Beam1.Color = ColorSequence.new(Color3.new(0.513725, 0.788235, 1))
Lobby:FindFirstChild("PlayHere").SurfaceGui.Info:Destroy()
Lobby2.Insertables.Info.Parent = Lobby:FindFirstChild("PlayHere").SurfaceGui
Lobby:FindFirstChild("GameInfo").Position = Lobby:FindFirstChild("GameInfo").Position + Vector3.new(0, 2.6, 0)
Lobby:FindFirstChild("GameInfo").Size = Vector3.new(17, 14, 2)
end
end)
LobbyChoices.Choice3.ClickDetector.MouseClick:Connect(function()
print("Works")
if DisableChoose == false then
DisableChoose = true
Alert:FireAllClients("Chose 'Pro Lobby 2019' by GlitzBlow (Original by Crazyblox).", Color3.fromRGB(190, 0, 238))
for i, choice in pairs(LobbyChoices:GetChildren()) do
if choice:IsA("BasePart") then
choice.Color = Color3.fromRGB(70, 0, 0)
end
end
LobbyChoices.Choice3.Color = Color3.fromRGB(0, 70, 0)
Lobby3.Parent = game.Workspace.Lobby
Lobby3:PivotTo(LobbyDetails:GetPivot())
LobbyDetails:Destroy()
if Lobby3:FindFirstChild("SpinningScripts") then
Lobby3:FindFirstChild("SpinningScripts").Parent = game.StarterPlayer.StarterPlayerScripts
Lobby3:FindFirstChild("SpinningScripts").Enabled = true
end
Lobby3.Name = "Detail"
for i, oldwater in pairs(LobbyWaters:GetDescendants()) do
oldwater:Destroy()
end
for i, instance in pairs(Lobby:GetChildren()) do
if instance.Name == "InvisibleLadder" or instance.Name == "SecretClimb" or instance.Name == "LobbyTrigger" or instance.Name == "Teleports" then
if instance.Parent.Name ~= "Detail" then
instance:Destroy()
end
end
end
end
end)
LobbyChoices.Choice4.ClickDetector.MouseClick:Connect(function()
print("Works")
if DisableChoose == false then
DisableChoose = true
HandleScripts()
repeat wait() until (ScriptsVar == "Saved")
Alert:FireAllClients("Chose 'Spider Dungeon' by Woomyko.", Color3.fromRGB(147, 3, 214))
for i, choice in pairs(LobbyChoices:GetChildren()) do
if choice:IsA("BasePart") then
choice.Color = Color3.fromRGB(70, 0, 0)
end
end
LobbyChoices.Choice4.Color = Color3.fromRGB(0, 70, 0)
Lobby4.Parent = game.Workspace
Lobby4:PivotTo(Lobby:GetPivot())
Lobby:Destroy()
Lobby4.Name = "Lobby"
ScriptsVar = "Release"
end
end)
--[[
LobbyChoices.Choice4.ClickDetector.MouseClick:Connect(function()
if DisableChoose == false then
DisableChoose = true
Alert:FireAllClients("Chose 'Spider Dungeon' by Woomyko.", Color3.fromRGB(147, 3, 214))
for i, choice in pairs(LobbyChoices:GetChildren()) do
if choice:IsA("BasePart") then
choice.Color = Color3.fromRGB(70, 0, 0)
end
end
LobbyChoices.Choice4.Color = Color3.fromRGB(0, 70, 0)
Lobby4.Parent = game.Workspace.Lobby
Lobby4:PivotTo(LobbyDetails:GetPivot())
LobbyDetails:Destroy()
Lobby4.Name = "Detail"
for i, oldwater in pairs(LobbyWaters:GetDescendants()) do
oldwater:Destroy()
end
for i, water in pairs(Lobby4:FindFirstChild("Waters"):GetChildren()) do
if water:IsA("BasePart") and string.sub(water.Name, 1, 6) == "_Water" then
water.Parent = LobbyWaters
end
end
for i, instance in pairs(Lobby:GetChildren()) do
if instance.Name == "InvisibleLadder" or instance.Name == "SecretClimb" or instance.Name == "LobbyTrigger" or instance.Name == "Teleports" then
if instance.Parent.Name ~= "Detail" then
instance:Destroy()
end
end
end
Lobby:FindFirstChild("MapImgs"):Destroy()
Lobby:FindFirstChild("MapImgs").Position = Lobby4:FindFirstChild("MoveMapImgs").Position
Lobby:FindFirstChild("MapImgs").Orientation = Lobby4:FindFirstChild("MoveMapImgs").Orientation
if Lobby:FindFirstChild("_NonChina"):FindFirstChild("SocialMedia") then
Lobby:FindFirstChild("_NonChina").SocialMedia.Position = Lobby4:FindFirstChild("MoveNonChina").Position
Lobby:FindFirstChild("_NonChina").SocialMedia.Orientation = Lobby4:FindFirstChild("MoveNonChina").Orientation
end
Lobby:FindFirstChild("PlayHere").SurfaceGui.Img.ImageColor3 = Color3.fromRGB(147, 3, 214)
Lobby:FindFirstChild("PlayHere").SurfaceGui.Info.TextColor3 = Color3.fromRGB(147, 3, 214)
ScriptsVar = "Release"
end
end)
]]
Explorer Section:
(Script is EventScript, which is in a model along with LobbyChoices)
I don’t know where it went wrong in the script so I just put the entire thing. When clicking on any of the parts, nothing happens. Not even the print statements work. There is nothing in the output, no errors or anything else. I’m completely stumped so I have no choice but to ask here. How do I fix this?