ClickDetectors don't work after certain distance from spawn

So I have these collectables that are needed to progress in my game. The problem is that for whatever reason, the collectables stop working after a certain distance from the spawn point. What gives?

The code, in case I might be doing something wrong.

for i,ring in pairs(game.Workspace:WaitForChild("Rings"):GetChildren()) do
	ring.ClickDetector.MouseClick:Connect(function()
		ring:Destroy()
	end)
end

can I see the output? Maybe there’s an error

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The output doesn’t give any data regarding the click detectors.

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Never mind, turns out I had StreamingEnabled in workspace enabled. Whoops.

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