I’m trying to develop a system which heavily relies on ClickDetectors, however they oddly have no behavior at all in certain places. When I try adding a ClickDetector to any object in the place where I am developing the system, the hover icon is not applied when hovering over it and clicks are not detected. However, when I try it in a separate testing place, it works without issue. I’m not sure why this happens, but I need ClickDetector functionality as this is a core game feature.
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Currently a bug. Happens to me as well.
Thats annoying, any decent workarounds?
Not really. I haven’t tested it very much, but it doesn’t occur with new click detectors created. Perhaps the mouse pointer icon is not set anymore.