I have an area that I wanna generate terrain in. I only wanna generate some smooth terrain there using the build-in studio perlin noise plugin terrain generator thing.
I select point A and point B and between those two points random terrain is generated.
There is a plugin that allows you to turn parts into terrain,
It sounds like you’re trying to do something similar to making triangle terrain; so if you make normal triangle terrain you could convert all the parts into roblox terrain.
The terrain generation was written in a way that could make creating this plugin easy. It samples each individual voxel with some slight modifications to make it run a bit faster. I know that @Maximum_ADHD made a procedural version.