I’m working on a clicker game, and whenever the player clicks, it gives them 2 clicks. The script is not firing twice, I’ve already tested for that. (I made it print every time the player clicked, and it only printed once.)
There is a datastore called “multiplier” which should multiply the players clicks. In this case, the multiplier was set to 1 so it shouldn’t do anything.
Additionally, when setting the multiplier to something high such as 100, it gives 149 clicks instead.
Theres a problem with that when you add a multiplier. It multiplies your current amount of clicks, when it’s supposed to multiply 1. For example, if you have a multiplier of 2, it should give you 2 clicks every time you click the button. If you have a multiplier of 10, it should add 10 clicks to your current amount of clicks.