Whenever I try to double click to open a script on macos, I end up entering the renaming mode and can’t open the script. This is very frustrating. It takes a lot of clicking to eventually force the script to open.
I’m running the latest version of macos Ventura but this issue has been around for a while. I’m using a Macbook Air but it also happens on the Macbook Pro. It may be an issue with using the trackpad on the laptops but I don’t have a desktop running macos so cannot test it.
This is one of those small issues with the UX on macOS that makes developing games in Studio slow and frustrating.
Workaround
Right-clicking the script and clicking “open” gets around the issue
Issue Area: Studio Issue Type: Other Impact: Moderate Frequency: Often
I highly doubt it. This is not what happens on Windows
Yes let me just hit this tiny box rather than the name of the script which is how the UX works everywhere else including on Studio on Windows as above.
Yeah so let me click the name. Links on the internet work by clicking the name. I can open folders on my computer by clicking the name. If I click on the name of a Roblox script it should open the script not prompt me to rename it.
It’s ridiculous to suggest that clicking somewhere other than the link is good UX. Imagine if to click on web links you had to click either side of the link??
I submitted a bug report to report a bug, not to be given workarounds.
If your double clicked on the script name then that is intended to happen. If you click anywhere else then the name (icon, blank area in the object) then it will not do this
Per a recent review/triage, it appears this older issue is no longer reproducible. @MasterDaniel please let us know if this is still happening for you. Thanks.
This is indeed still happening for me although it happens at a lower frequency than before. It seems to mostly happen now when Studio is lagging (e.g loading up a TC on a slower connection)