Client creating welds under character breaks position replication

Reproduction Steps

Create multiple welds on a character in quick succession. See place file. Repro script is under StarterPlayerScripts. To best understand the issue, run 1 client and server separately and observe the character behavior from the server view.

weld_reproduction.rbxl (41.3 KB)

Expected Behavior

Client sided welds should not stop players from having their position replicated.

Actual Behavior

Welds occuring frequently on a character will cause the character to stop moving on the server side.

Issue Area: Engine
Issue Type: Other
Impact: High
Frequency: Constantly

Thanks for the report. I filed a ticket to our internal database.

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