Client doesnot recieve the maps

hello, i’ve been making maps voting system for my game i working on, and i got very weird issue: client does not gets maps to vote between, table is empty for client, but full for server? whats the problem?

log:
изображение

code where issue comes in:
client:

server:
изображение

table with maps is empty for client, while its full for server

other code works PERFECTLY fine

If map’s are in ServerStorage or in non-replicated storage, they will not be visible to client. You must move all map models to workspace or ReplicatedStorage, before sending them to client.

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