Client errors should filter out usernames to de-duplicate/aggregate reports

Currently errors/warnings reported from scripts which are parented to the player report each error as unique, even though they’re coming from the same script. This means a lot more log spam to filter through, and makes it harder to judge the severity of an error.

Expected behavior

I would have expected this error to be aggregated and reported as a single error:

Workspace.LOCALPLAYER.PlayerInput:122: attempt to call missing method ‘HitStop’ of table

Page URL: https://create.roblox.com/dashboard/creations/experiences/5718071262/analytics/errors?tab=client&filter_LogSource=Client&filter_LogSeverity=Error

3 Likes

Should be fixed for this specific case moving forward! Historical records will remain un-aggregated

1 Like