First off, please forgive me as I am posting this on mobile.
A game I am working on (Freefalling Simulator) has an odd issue where when you leave the game, the games music continues to play for quite some time! Well over 30-45 seconds. This also causes issues when I try to teleport players to other places within the universe as it can cause roblox to stop responding. Why is the game not properly stopping when you exit the game? Shouldn’t the background music stop after only a couple seconds? Is this a memory leak issue (I wouldn’t think so because it happens even after only playing for a few moments)?
Try to play it on more platforms (desktop, tablet, xbox(if you have), mobile (bec roblox app is diferen on tablet and mobile android), what i saied above, but from apple (if you have)) and if it is just on some platforms, its a roblox bug.
Update: problem not solved. I removed all BindToClose() connections and the error is still happening. The problem also seems to be random and doesn’t always happen.
Does anyone have any other ideas what’s causing the client to not disconnect properly that’s unrelated to BindToClose()?