Client ignores server changes to seat Disabled property

For whatever reason, regardless of filtering being enabled or not, the server doesn’t replicate any changes to the Disabled property of plain seats. You can see in the gif below that I’m toggling the property in the server window (left) but nothing in the client window is changing (right).

I can’t imagine this is intentional.

I think @twberg might know about this.

This happens to me too. To add something, I’ve noticed that changing the Disabled property will cause any players on the seat to not sit anymore.

That’s the point though?

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I worded what I said wrong - For me, even if Disabled = true it will allow players to sit until the property changes. Even if it changes to false they will eject.

It’s supposed to not let them on in the first place if it’s false, but it still does for me.

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Not intentional. Should be fixed now.

Can confirm. Thank you so much!

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