i used a client script to change the lighting and gravity if they step into a atmosphere and for some reason it does it for everyone
this is my script
game.Workspace["Planets/moons"].Verdeluna.Verdeluna.atmo.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
for i,v in pairs(script.Parent:GetChildren()) do
if v:IsA("Sky") or v:IsA("ColorCorrectionEffect") then
v.Parent = game.Lighting
game.Workspace.Gravity = 192
game.Lighting["Milky Way Skybox v2"].Parent = game.ReplicatedStorage
end
end
end
end)
game.Workspace["Planets/moons"].Verdeluna.Verdeluna.atmo.TouchEnded:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
for i,v in pairs(game.Lighting:GetChildren()) do
if v:IsA("Sky") then
if v.Name == "Clear Noon Sky" then
v.Parent = script.Parent
game.Workspace.Gravity = 0
game.ReplicatedStorage["Milky Way Skybox v2"].Parent = game.Lighting
end
end
end
end
end)