Client sided part moving out of render distance and coming back in being reset to the server sided part

i made this voting system for my game, and only up until recently have i discovered this bug.

  1. What do you want to achieve? Keep it simple and clear!
    i want the parts color to stay the same after reloading back into the render distance

  2. What is the issue? Include screenshots / videos if possible!
    the parts reset their attributes to the server side

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    i tried setting streamingenabled off which worked, but the game got laggy after that so i set it back on
    i also tried looking for other people with the same problem but couldnt find anythign useful

i dont know that much about streaming, but i saw that it deletes the parts when going out of the render distance, and re adds them (presumably from what the server sided part is) back in

(this is my first post so sorry if i do anything wrong :D)

i fixed it lol i just changed a setting and it worked hopefully it doesnt lag

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