I’ve recently started playing Arsenal and I’ve really enjoyed it but strangely, it keeps on freezing mid-game with a (Not Responding) in the tab. I thought it had to do with Arsenal being a high-performance game so I tried out other high-performing games such as Those Who Remain and The Wild West but then it does not freeze as Arsenal does.
I’ve also tried messing with the graphics settings since my graphics card is an Intel and my RAM is only 8GB but even at a 1, the same problem occurs. With a 5, Those Who Remain and The Wild West do not crash at all.
Specs:
Operator: Windows 10 Pro
Processor: Intel(R) Core™ i5-3320M CPU @ 2.60GHz 2.60GHz
RAM: 8GB (7.70GB Usable)
Graphics Card: Intel(R) HD Graphics 4000
Approx Total Memory: 1792MB
Log before freeze:
1597471305.63362,3590,6 WARNING: D3D Frame query timed out, has device hung?
1597471310.63322,3590,6 WARNING: D3D Frame query timed out, has device hung?
1597471315.63319,3590,6 WARNING: D3D Frame query timed out, has device hung?
1597471320.63333,3590,6 WARNING: D3D Frame query timed out, has device hung?
I had this happen to me and I have PM’d Roblox internal’s, and the trick was to turn your graphics down to 5 bars or below, although I didn’t get a official solution from Roblox themselves, I realised that my problem was overclocking my GPU, which is apparently too much for Roblox to handle . (Considering other triple A games handle it fine)
Getting this cursed issue on every single game that uses future lighting, can’t play anything for 20 minutes without D3D pooping its pants (another common problem I had but so far haven’t had in a while is “Unable to create D3D device: 8007000e”)
Sorry for the bump, but I recently started to have this issue on certain roblox games. And with it, the time between joining and crashing gets smaller, smaller and smaller.
I’ve checked log files each time and can’t find any correlation with anything in logs with the crash. This has been happening for 7 days now.