Client tween animations instead of regular animations

While working on a game, I grew annoyed at how animations work and how they are stored. I am wondering if instead of using animations, how viable is it to use tween service on a local script and then using remote events, firing over to all other clients to replicate the animation?

This idea comes from an old post of mine talking more about this and my rationale behind trying this How to make tweens on a local script appear for all other players

Are local tweens equivalent to regular animations? Or is replicating local tweens even viable?