I have created a new model just to enhance immersion. It essentially creates a camerabobble that occurs when a players humanoidstate is “Climbing”. It is pretty subtle, but it looks and feels nice in-game. If you find any bugs with it feel free to let me know as this is just a little project I made when I was bored.
I will implement this, thanks
1 question, since I am on mobile, I cannot test. So, the the camerawobble moves when the character is on climbing state, but not moving?