ClipDescendants does not work properly on angled GUI elements

Using ClipDescendants does not allow me to rotate GUIs without some graphical bugs.

The image is rotated, but not clipped (I’m using ClipDescendants). This happens even at right angles (90, 180 and 270 degrees).

In case it matters (since this is a graphical glitch), my GPU is a nVidia GEFORCE 760M GTX.

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It’s not a glitch. I complained about this months ago.

Link to thread

[quote] It’s not a glitch. I complained about this months ago.

Link to thread

[/quote]

I’m tired of roblox’s excuse that “We’re a 3d game engine” as a reason not to add useful gui features. GUIs are almost always extremely important in 3d games.

This is no bug for sure, they said when they made the blog post ClipDescendants is not going to affect a rotated GUI, but we can request it :stuck_out_tongue: