Clock is working, but not the calendar

the first script i found on YouTube works, but the script i copied pasted to “scripts” wont, maybe an issue or something, bugs.

here’s the script:

local Lighting = game:GetService(“Lighting”)

task.spawn(function()
– I like wrapping while loops inside new threads
script.Parent.Text = Lighting.TimeOfDay

task.wait(1)

end)

task.spawn(function()
script.Parent.Text = os.date(“%b %d, %Y”)

task.wait(1)

end)

here’s more, almost worked, but shows the skybox, i guess:

%a - abbreviated weekday name (e.g., Wed)
%A - full weekday name (e.g., Wednesday)
%b - abbreviated month name (e.g., Sep)
%B - full month name (e.g., September)
%c - date and time (e.g., 09/16/98 23:48:10)
%d - day of the month (16) [01-31]
%H - hour, using a 24-hour clock (23) [00-23]
%I - hour, using a 12-hour clock (11) [01-12]
%M - minute (48) [00-59]
%m - month (09) [01-12]
%p - either “am” or “pm” (pm)
%S - second (10) [00-61]
%w - weekday (3) [0-6 = Sunday-Saturday]
%x - date (e.g., 09/16/98)
%X - time (e.g., 23:48:10)
%Y - full year (1998)
%y - two-digit year (98) [00-99]
%% - the character %

local Time = 1240909871 -- use a date to timestamp converter to get your number

task.spawn(function()
Time += 1
script.Parent.Text = os.date(“%b %d, %Y”, Time)

task.wait(1)

end)