ClockTime 6.2 do a yellow light color on atmosphere

so, im sure my game is full black and white, but for some reason, when the clockTime is at 6.2, the color of my atmosphere gets yellow.

there’s no color options left to change to white or black, and i dont know any property of anything to change, and make that sunrise white

if your game is fully black and white, why not just use a ColorCorrection effect? it would make your job of coloring parts easier.

well that would be much lore to explain, but the players are still colored, and also… not everything are black and white, only the ambiance, sky, and terrain etc

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is the change only at 6.2 specifically? not 6.3 or anywhere inbetween?

well, it starts really soft at 6.1, gets brighter at 6.2 and gets back to normal smoothly at 6.4

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Check to see if you have a sunrays modifier or anything under the lighting tab that will change the color

check ur atmosphere property, especially haze

it happens especally because of the atmosphere i think, but i need it for some well… atmospheres and also, no matter how their property is, it still gets yellow