Clockwork's Golden Shades Accessory Doesn't Have PBR Texture

Issue Description

The new accessory, “Clockwork’s Golden Shades” does not include the PBR texture shown in the promotional GIF on the Robux purchase page. The GIF displays the material as “Metal,” but when purchased, the shades do not include any PBR texture, leading to a discrepancy between the marketing and the actual product. This is similar to the previous issue with the “Sinister G” accessory, which was marketed with PBR but lacked texture.

Reproduction Steps

  1. Go to Roblox’s Robux purchase page.
  2. Observe the GIF showing the “Clockwork’s Golden Shades” and note the material labeled as “Metal.”
  3. After purchasing the accessory, go to the product page for Clockwork’s Golden Shades.
  4. Compare the appearance of the shades, noticing that no PBR texture is applied, despite the marketing showing otherwise.

Expected Behavior

The accessory should have the PBR texture as shown in the GIF on the purchase page, with the correct “Metal” material being applied in the game.

Visual Aids:

Direct Links:

5 Likes

Are you testing it in a game with shadowmap/future lighting and specular scale set to 1? Metalness does not apply to voxel lights and specular scale controls how strong the metalness map is applied.

It’s in all games

Ngl it looks good without pbr everywhere :people_hugging:

2 Likes

The PBR effect only works in games that have the latest lighting technology enabled. In this case, Catalog Avatar Creator is using an old lighting system that doesn’t support PBR. You need to join a game that is more up to date with the lighting system to see the effect.

2 Likes

The game needs to have specular on