I have a script for a camera, its a long story, but basically it detects if v is an accessory, then it puts it in a world model. However, THERE IS NO HANDLE!! WHY! I put it in workspace to see, still no handle??? its cloning an accessory that has a handle, so clone the handle toooo!!!
Use LoadAsset() over Cloning if you’re using Accessories from the catalog. Regarding the issue you’re on about you’ll need to provide evidence of your code and workspace layout so more help can be provided.
Yeah well they are, its just that theres no handle, and there should be. Theres handles in other accessories, just not the newly added ones.
if v:IsA("Accessory") then
local clone = v:Clone()
clone.Parent = worldmodel
runservice.RenderStepped:Connect(function()
if v.Parent then
clone.Handle.CFrame = v.Handle.CFrame
for i, x in pairs(clone:GetChildren()) do
print(x)
end
print(clone.Handle)
else
clone:Destroy()
end
end)
end