im trying to delete a van model after the tween has finished but its not deleting.
where the problem is:
tweenTrack2.Completed:Wait()
vanClone:Destroy()
--end)
end)
script:
local event = game.ReplicatedStorage:WaitForChild("SpawnVan")
local killEvent = game.ReplicatedStorage:WaitForChild("killEvent")
local chatService = game:GetService("Chat")
local button = script.Parent
event.OnServerEvent:Connect(function(plr: Player)
local char = plr.Character
if char == nil then return end
--char.Humanoid.WalkSpeed = 0
--char.Humanoid.JumpHeight = 0
wait()
local van = game.ReplicatedStorage:WaitForChild("One Seated Van")
local vanClone = van:Clone()
local rigHead = vanClone.Rig:WaitForChild("Head")
local vcPP = vanClone.PrimaryPart
local hrp = char.HumanoidRootPart
local SpawnOFFSET = CFrame.new(-150,1,-5)
local chainsawSounds = vanClone.chainsawMan["Right Arm"].chainsaw["Pink Shredder Chainsaw"].Handle.sounds
vanClone.Parent = workspace
vanClone:PivotTo(char.HumanoidRootPart.CFrame * SpawnOFFSET)
chainsawSounds.chainsawSoundLoop:Play()
--tween
local ts = game:GetService("TweenService")
local tsInfo = TweenInfo.new(
3,
Enum.EasingStyle.Linear,
Enum.EasingDirection.In,
0,
false,
0
)
local tsNewLocation = CFrame.new(150,0,-5)
local tweenTrack = ts:Create(vanClone.PrimaryPart, tsInfo ,{CFrame = vanClone.PrimaryPart.CFrame * tsNewLocation})
tweenTrack:Play()
game.StarterPlayer.StarterCharacterScripts.ragdoll.Enabled = true
tweenTrack.Completed:Wait()
--chainsawSound
chainsawSounds.chainsawSound:Play()
--chat
task.wait(1)
local sounds = vanClone.Rig.Head.sounds
chatService:Chat(rigHead, "wagwan bro", Enum.ChatColor.Green)
wait(.2)
sounds.wagwan:Play()
sounds.wagwan.Ended:Wait()
wait(.25)
chatService:Chat(rigHead, "looking like a snack", Enum.ChatColor.Green)
sounds.snacc:Play()
sounds.snacc.Ended:Wait()
wait(.1)
chatService:Chat(rigHead, "HAHAHAHAHAHA 🤣🤣🤣😭😭", Enum.ChatColor.Green)
sounds.laugh:Play()
sounds.laugh.Ended:Wait()
char:PivotTo(vanClone.weldPart.CFrame)
--weld char
local weld = Instance.new("Weld")
weld.Name = "characterWeld"
weld.Parent = vanClone
weld.Part0 = char["Right Leg"]
weld.Part1 = vanClone.weldPart
wait(1)
local tsNewLocation2 = CFrame.new(1500,0,-5)
local tsinfo2 = TweenInfo.new(
9,
Enum.EasingStyle.Linear,
Enum.EasingDirection.In,
0,
false,
0
)
local tweenTrack2 = ts:Create(vanClone.PrimaryPart, tsinfo2 ,{CFrame = vanClone.PrimaryPart.CFrame * tsNewLocation2})
tweenTrack2:Play()
task.wait(2)
--kill plr + ragdoll
--killEvent:FireClient(plr)
--killEvent.OnServerEvent:Connect(function(plr)
char.Humanoid.Health = 0
weld:Destroy()
tweenTrack2.Completed:Wait()
vanClone:Destroy()
--end)
end)