Cloned NPC unable to move via humanoidroot

Issue: Cloned NPC not moving when HumanoidRoot is moved. The hitbox of it expands.

function GridModule.InsertToGrid(UnitToInsert)
	for key, data in pairs(GridModule.GridData) do
		if data.OccupiedBy == false and data.SpawnType == "PlayerSpawn"  then
			data.OccupiedBy = UnitToInsert
			UnitToInsert.HumanoidRootPart.Position = data.VectorPosition -- Issue occurs here.
			print(data)
			break
		end
	end
end

Current Result: